Gunfire Reborn Wiki
Advertisement

For the damage boost that is applied randomly, see Lucky Shot.

Critical Hit is a guaranteed bonus whenever a hit from a weapon lands on a weak spot of the target, which is most often the head. Every weapon has its own CritX multiplier, which is used to multiply the damage.

Note: Skills, elemental effects and certain special hits triggered by ascensions, occult scrolls and inscriptions can never inflict critical hits, however there are a few exceptions.

Whenever you deal a critical hit, the color of the damage number changes to yellow. However if a lucky shot is also applied, the color is overwritten with orange, purple or red, depending on the lucky shot.

Critical hits will stack multiplicatively if a lucky shot occurs at the same time, dealing far greater damage (Example: 4x CritX and 2x Lucky Shot = 8x damage).

Weak Spots[]

Most enemies' weak spots are their heads, although this is not always the case. Some enemies' heads cannot be hit from certain angles, or have different weak spots entirely:

  • HornedBeetle Horned Beetle: Eyes. However actually hitting them is virtually impossible, and rather unnecessary.
  • Desert Boar Desert Boar: Mouth.
  • Desert Worm Desert Worm: Mouth.
  • Dark-faced Bandit Dark-faced Bandit: Back. There is a large yellow scar on its back, indicating the weak spot.
    • Since it always faces its target, it can only be hit after a charge attack, in multiplayer or from certain angles.
  • Lantern Spirit Lantern Spirit: None.
  • Umbrella Spirit Umbrella Spirit: Eye. Hitting its weak spot can be difficult due to its constant movements.
  • Mountain Guard Mountain Guard: Chest. A glowing purple core rests in its chest.
  • Flying Saucer Flying Saucer: Gears. A pair of blue gears can be seen from below in its center.
  • Elite Beetle Elite Beetle: Eyes. Hitting its weak spot can be difficult due to how small they are.
  • Golem Golem: Chest. A glowing green core rests in its chest, but is often protected by its arms.
  • Ichthyosaurus Offspring Ichthyosaurus Offspring: Mouth and tail fin
    • The throat is exposed when its head is above the sand and can be targeted from the front or from the side.
    • The tail fin is exposed during its ground slam and corrosion artillery attacks and can be hit from any angle.
  • Yoruhime-Maru Yoruhime-Maru: Small cannon muzzles. Large cannon eyes.
    • Each cannon muzzle is mostly stationary, allowing easy critical hits.
    • Both eyes of the great cannon are weak spots.
  • Abyssal Serpent Abyssal Serpent: Eyes. Golden scales.
    • The eyes are hard to hit due to their relative smallness and the distance of the serpent.
    • The golden scales can be hit the easiest after a lunge attack, giving players a couple seconds to attack before the serpent retreats.
  • Pole Monarch Pole Monarch's Aura Jars: None.

CritX Multiplier[]

Each weapon has its own base CritX which can be modified by other effects, such as talents and inscriptions. Accurate weapons often have higher CritX than less accurate weapons, since they can more reliably hit weak spots from longer range.

Most Explosion Explosions? (except Sting Sting and Shrieker Shrieker) and Melee Weapon Melee Weapons cannot naturally inflict critical hits even when hitting weak spots, but they are capable of doing so when forced to, such as with Wait For Good Wait For Good and Deadly Counter Deadly Counter.

Weapons by Critical Multiplier
5x 4.5x 4x
StrikeWing Strike Wing Lighting Ksana Lighting Ksana BloodyDrill Bloody Drill
Brick Brick
Double Caliber Double Caliber
Goshawk Goshawk
Piercing Flame Piercing Flame
3.5x 3x 2.5x
Aura of Venom Aura of Venom
Icy Spear Icy Spear
Scorching Rounds Scorching Rounds
Scalpel Scalpel
Sunder Sunder
Woodpecker Woodpecker
Arc Light Arc Light
Angelic Aura Angelic Aura
Cloud Weaver Cloud Weaver
Concealed Ammo Concealed Ammo
Demonlore Demonlore
Dual Fang Dual Fang
Prism Prism
Star Devourer Star Devourer
Star Ring Star Ring
Sting Sting
Thunder Storm Thunder Storm
Wolf Gaze Wolf Gaze
Dragonchaser Dragonchaser
Golden Bow Golden Bow
Pupil Pupil
2x 1x
Argus Argus
Big Hippo Big Hippo
Cavalry Cavalry
Crimson Firescale Crimson Firescale
Fire Dragon Fire Dragon
Fire Tower Fire Tower
FlowingLight Flowing Light
Foundry Foundry
Glimmering Glimmering
Hell Hell
Hexagon Hexagon
Illusion Illusion
Jet Octopus Jet Octopus
Laser Gloves Laser Gloves
Lightning Blast Lightning Blast
Poisonous Ghost Poisonous Ghost
Porcupine Porcupine
Radioactive Gauntlet Radioactive Gauntlet
Rainbow Rainbow
Rainbow Arch Rainbow Arch
Shrieker Shrieker
Talisman Talisman
Thunderclap Gloves Thunderclap Gloves
Wheel Saw Wheel Saw
Wild Hunt Wild Hunt
Bone Dragon Bone Dragon
Concealed AmmoWeapon Skill 2 Concealed Ammo?
Deafening Mortar Deafening Mortar
Frenzied Shark Frenzied Shark
Justice Justice
Tiger Cannon Tiger Cannon

Heroes Affecting Critical Hits[]

  • Crown Prince Icon Square Crown Prince:
    • Acidominance Acidominance level 3 applies the effects of a Smoke Grenade Smoke Grenade when inflicting a critical hit on an enemy (up to once every 3 seconds).
  • Ao Bai Icon Square Ao Bai:
  • Lei Luo Icon Square Lei Luo:
    • Talent Surging Crit Surging Crit grants a 50% chance for any non-critical hit with Sniper Snipers to be a critical hit, but they deal only 70% damage.
    • Thunder Turbo Thunder Turbo increases weapon and skill damage by up to +15% (maximum of +120%) when killing an enemy with a critical hit. Level 3 also increases total critical damage by +5% (maximum of +40%).
    • Voltage Surge Voltage Surge increases total critical damage on an enemy by up to +40% after hitting them with a critical hit.
    • Lightning From Void Lightning From Void has a chance to cast Chain Lightning Chain Lightning when dealing a critical hit.
    • LightningMessenger Lightning Messenger inflicts Shock Shock? on every enemy within 3 meters when dealing a critical hit, as long as they are not already affected by Shock.
    • Gradual Improvement Gradual Improvement grants 1 stack for every crit shot, but removes 1 stack for every non-crit shot. +0.3x CritX for every stack (up to 30 stacks, or +9.0x CritX).
    • Spiritual Link Ultimate Violence increases CritX by +1x.
    • Spiritual Link Boundless Lightning increases the effect of Lightning Messenger from 3 meters to 12.
    • Spiritual Assault Rage Shot increases critical hit damage by +15%.
  • Tao Icon Square Tao:
    • Flower Chain Flower Chain level 3 lets critically hitting an enemy marked with Fatal Bloom Fatal Bloom spread the critical hit to other marked enemies.
  • Qian Sui Icon Square Qian Sui:
    • Battle Adrenaline Battle Adrenaline grants up to 30% chance to deal a critical hit with weapon damage from the Tidal Aspis Tidal Aspis slam, with up to an additional +8% chance for every 10 stacks of Fist Sensation. Level 3 also grants +0.5x CritX for every 10 stacks of Fist Sensation.
  • Xing Zhe Icon Square Xing Zhe:
    • Casting Soul Strike Soul Strike while holding a Sniper Sniper grants a 40% chance to deal a critical hit, and grants +60% total damage for critical hits from Soul Strike.
    • Critical Cudgel Critical Cudgel grants a chance to deal a critical hit with Soul Strike.
    • Weapon Mastery Weapon Mastery triples the effectiveness of Talent Breacher Breacher on Sniper Snipers, and shares the effect with your other weapon.
  • Zi Xiao Icon Square Zi Xiao:
    • Last Star Last Star level 3 guarantees critical hits for shots that consume the last ammo in the magazine, if the Astroaspect consumed is legendary.
    • Functional Deck Functional Deck increases CritX by +0.5x for 5s when consuming a Wild Astroaspect.
  • Nona Icon Square Nona:
    • Magazine Modification Magazine Modification increases critical damage by up to +60% for the first 10 ammo in a magazine.
    • Lucky Break Lucky Break increases Lucky Shot Chance by up to +80% when landing a critical hit.
    • Eagle Eye Eagle Eye grants a guaranteed critical hit for the next shot to not hit a weak spot, after landing a critical hit with a Pistol Pistol. Stacks up to 10 times.
    • Same Boat Same Boat increases CritX by +3x for 5s against enemies that have been hit by Iron Wing Iron Wing.
    • Spiritual Link Restart Shot grants pistols a guaranteed critical hit for the first shot after reloading.
    • Spiritual Link Restart Shot increases critical damage by +50% for 5s against enemies that have been hit by Iron Wing.

Scrolls Affecting Critical Hits[]

Inscriptions Affecting Critical Hits[]

Other Effects on Critical Hits[]

  • Crimson Firescale Crimson Firescale charges its Weapon Skill 2 Weapon Skill? when landing critical hits.
  • Demonlore Demonlore increases its base damage by +10% when landing critical hits.
  • Brick Brick increases its CritX by +2.0x and guarantees a critical hit for the next weak spot hit after picking up a starlight.
  • Golden Bow Golden Bow increases its CritX by up to +1.5x, based on its charge.
  • Shrieker Shrieker deals critical hits to all enemies within its Explosion Explosion? upon landing a critical hit.
  • Talent Breacher Breacher increases CritX by up to +0.25x when using Sniper Snipers.
  • Talent Crit Enhancement Crit Enhancement increases CritX by up to +0.5x.
  • Counterviolence Counterviolence increases CritX by +1x and grants a 50% chance for any weapon hit to be a critical hit.
  • Enhanced weapons with the Critical enhancement gain an extra +0.8x to +1.1x CritX.
  • Spiritual Link Explosive Ammo allows critical hits to instantly destroy normal enemy Shields Shields?/Armor Armor? when using Sniper Snipers.
  • Spiritual Link Hang-time Trick grants a 33% chance to critically hit when using Melee Weapon Melee Weapons.
  • Spiritual Link Critical Rush reduces primary skill and Dash Dash cooldowns by -1s when inflicting a critical hit with a Pistol Pistol. (Cooldown: 1s)
  • Spiritual Assault Target Marked causes enemies to take +15% damage (up to +45%) after being hit by a critical hit.
  • Spiritual Assault Trick Shot grants a 50% chance for the first hit after swapping weapons or reloading to be a critical hit.
  • Spiritual Assault Extermination Shot grants a 30% chance to deal 30% of a normal enemy's current Health Health? and Shields Shields?/Armor Armor? as extra damage when landing a critical hit.
  • Spiritual Assault Blessed Arms grants a 35% chance for any weapon hit to be a critical hit.
  • Well-trained Well-trained increases CritX by +2x against enemies affected by an elemental effect.

Notes[]

  • While the CritX value in game is displayed as a final value, it is handled as a base value of 2x + any actual value. CritX share(full text) simply adds two actual CritX values and then apply the base 2x to become the visible final value. For example, a pair of 2.5x (+0.5x) and 4.2x (+2.2x) becomes 4.7x (+2.7x) in total.
Advertisement