Flesh and Bones is an Occult Scroll.
Your maximum Shields?/
Armor? is set to 0, but your maximum
Health? is increased by the amount of Shields/Armor you had. Additionally you recover 4% of your maximum Health every second, effectively allowing your Health to recover similar to Shields, but slower and cannot be interrupted.
Any ascensions or scrolls which increase maximum Shields/Armor will increase maximum Health instead. However, ascensions or scrolls which restore Shields/Armor will not restore Health.
Enhanced: For every 1% max Health missing, the amount of healing by the scroll is increased by +4%, up to +396%. This allows the healing to range from 4% to 19.84% max Health every second, based on how injured you are.
Synergies[]
Positive[]
Adrenal Rush,
Elemental Bestowment,
Gourmet,
Generosity and
Resilient Life will recover more Health than usual.
Survival Instinct and
Veteran increases your maximum Health, which increases Health recovery per second.
Thunder Turbo and
Aura Protection will no longer lose stacks.
Resolute and
Last Stand will always be active.
Enhanced Abnormal Speed will give you
Movement Speed boost based of amount of
Health? you have.
Fire Enthusiast will recover 20% of missing Health when dealing
Fire? damage while you are
Burning?. Additionally Burning's damage is countered by the Health recovery.
Sanguine Relic will recover 30% of missing Health when dealing damage, and the +50% damage taken is completely negated by all Shields/Armor being converted to Health with +50% Max Health.
Triple Comeback's downside is nullified.
Reduced Positive[]
Leap,
Fully Equipped,
Defensive Cleave,
Super Charge and
Sword Guard no longer recover Shields/Armor, but other effects still work.
Nova Shockwave no longer creates novas, but its maximum Armor increase still works, and is converted to Health.
Specialized Shield no longer restarts Shield recovery when your Shield breaks, but its maximum Shield increase and
Iron Wing Health recovery still work.
Shrine of Recovery will recover more Health than usual, but it's limited activation may make it unnecessary.
Mixed[]
Persistent and
Berserk Soul are more easily usable, however regenerating health means Shields/Armor can no longer be used to keep the bonus high with less risk of death.
Bluff can be activated easier, but any damage breaks the effect for a while.
Fragile Body requires more damage taken to Health to reach full effectiveness, however any damage taken at all will increase further damage taken.
Nullified[]
Energy Charge,
Star Protection,
Gold Medal,
Phantom Skin and
Backup Shield will no longer recover Shields/Armor.
Emergency Protocol,
Resilient Shield,
Advanced Shield,
All or Nothing,
Star Protection,
Abnormal Speed,
Abundant Vitality,
Thunder Screen,
Silver Medal and
Airbag will no longer work.
Negative[]
Devil's Covenant decreases maximum Health by -50%, severely crippling your survivability.
Paranormality will leave you with 1 Health and 0 Shield, making taking any damage lethal.
Enhanced Paranormality however converts double Shield/Armor to Health, thus increasing the healing.
Reinforced Eggshell makes you always take +15% damage.
Enhanced Reinforced Eggshell becomes useless.
Deadly Curse decreases maximum Health by -75%, severely crippling your survivability.
Enhanced Deadly Curse however has its downside somewhat countered.
Moldy Bun makes buns heal a random amount of Health, though the self-healing can gradually counter this.
Update History[]
- 06/24/2022 update: Rarity changed from normal to rare. Base healing rate changed from 2% to 4%.
Gunfire Reborn |
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Gameplay |
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Talents • Ascensions • Occult Scrolls • Unlockables • Multiplayer |
Difficulty • Reincarnation • Daily Challenges • Game Modes |
Seasonal Events • Avatars and Frames • Emoticons |
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Weapons |
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Inscriptions • Projectile • Rate of Fire • Magazine • Reload Time • Weapon Stats |
Damage |
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World |
Longling Tomb • Anxi Desert • Duo Fjord • Hyperborean Jokul |
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Enemies • Enemy Enhancements • Peddler • Craftsman |