Gunfire Reborn Wiki
SmokeGrenadeBig

The Corrosion field left after detonation.

"Toss a Corrosion Smoke Grenade, which will produce a smokescreen upon contacting ground, dealing Corrosion DMG to enemies inside."

Smoke Grenade is Crown Prince's Secondary Skill. Using it lobs a grenade that is affected by gravity, which bounces on walls and explodes upon hitting the floor, leaving an area of effect for 3 seconds. This deals 100 Corrosion? damage 4 times, once on explosion and once each second afterwards. Each hit additionally has a 100% chance to inflict Decay?.

Acidominance level 3 can also create Smoke Grenades, including all upgrades and additional effects that they currently have.

Holding the secondary skill button will show the grenade's arc, allowing more accurate aiming.

Frequent Use[]

Smoke Grenade has no cooldown, but uses ammunition which is replenished with Supplies. The base capacity is 3.

Offensive Use[]

Without upgrades, Smoke Grenade deals 100? damage 4 times, for a total of 400? damage. Additionally, Miasma? or Combustion? may be triggered if the enemy is affected by Shock? or Burning?, respectively.

  • All offensive enhancements to Corrosion? and Decay also enhance Smoke Grenade.
  • Skill Enhancement increases skill damage by up to +50%.
  • Large Area Smoke increases the effective radius by +40%.
  • Hex Smoke increases damage dealt to enemies by up to +60% after being hit by a Smoke Grenade.
  • Toxic Smoke increases Smoke Grenade's base damage by up to +500%. Level 3 also increases it further by +100% every second.
  • Smoke Genius decreases the time required to deal damage by up to -50%, and increases the duration by up to +3 seconds. This increases the number of damage ticks by up to +9 (total of 13).
  • Acidic Explosion triggers when a target dies in the area of effect, dealing the total damage in an area.
  • Brutal Gloves increases damage dealt by +35%.
  • Energy Sandals increases damage for every dash since the last primary/secondary skill use or trigger.
  • Skill Booster increases damage for every Critical Hit since the last primary/secondary skill use or trigger.
  • Sucker Punch increases skill damage by +45% if the enemy has at least 70% Health.
  • Enduring Caster increases skill damage by +1% for every 5 Health and Shield you have.
  • Vindictive Nature increases skill damage by +40% for some time after taking damage.
  • Untold Effort has a 50% chance to double Secondary Skill consumption.
  • Surprise Bonus grants a 15% chance to double the damage of any skill.
  • Rational Consumption increases skill damage by +80%, but lowers it by 5% for every item purchased from a Peddler.
  • Dual-edge increases damage by +1% for every enemy killed.
  • Deadly Curse increases skill damage by +75%.
  • Spirit Bible increases skill damage by +120%.
  • Rich's Privileges deals extra damage after hitting with skill damage based on how much copper you currently have.
  • Skill Freak grants a 75% chance to deal double damage and 25% chance to deal triple damage.
  • Overconsumption increases damage dealt by up to +300%.
  • Armed Caster increases skill damage by +50% for every 1x CritX your held weapon has.
  • Smogbound Zone increases Smoke Grenade's effective range by +40% and increases its duration by 5 seconds.
  • Lethal Smog decreases the time required to deal damage by -25% (multiplicative with Smoke Genius).
  • Skill Enhancement increases skill damage by +6% for every level up.
  • Golden Touch increases skill damage by +10% for every occult scroll recycled, up to +100%.
  • Rich Accumulation doubles damage of the next Secondary Skill hit after dealing damage 4 times with Secondary Skills.
  • Skill Specialist increases total skill damage by +100%.
  • Elemental Amplifier increases total damage by +125%.
  • Instant Toxins increases total Smoke Gremade damage by +30%, and causes all damage to apply instantly instead of over time.

Defensive Use[]

Without upgrades, the only defensive use is the -50% Movement Speed decrease from Decay?.